Vol. 13 No. 3 September 30, 2026
Text2Rig: A Fully Automated Pipeline for Large-scale 3D Humanoid Rigging Dataset Generation from Text Prompts
Junguk Kim, Hyungkyu Kim, and Hagku Kim 01
How does artificial intelligence understand culture? Changes in data and benchmarks for reflecting cultural context
Junguk Kim, Seungjae Lee, and Hakgu Kim 12
The Generative Turn of Archive: Digital Presence through Archival Reconfiguration
Minsung Kwon and Heeyoung Cho 21
Subverting Stereotypes and Reclaiming Subjectivity: Western Representations of Asian Women in Mulan, Raya and the Last Dragon, and K-Pop Demon Hunters
Changmeen Lee and Heeyoung Cho 29
A Storyboard-Based Generative AI Pipeline for Animation Cutscene Production
Sanghyuk Moon and Gyuhyun Kim 37
Cultural Discount or Technological Convergence : Cross-Cultural User Experiences in XR Cultural Heritage
Jungin Choi, Hao Wang, and Jingyu Zhang 01
Cultural Memory in Circulation : Invoking I’m Sorry, I Love You within the OTT Variety Show Earth Arcade Season 3
Minsung Kwon and Heeyoung Cho 12
Progressive Visual Rationale for Multimodal Chain-of-Thought in Large Vision-Language Models
Byeonggeuk Lim, Junehyoung Kwon, Jungmin Yun, and Youngbin Kim 20
A Study on the Application of Digital Interactive Technologies in Museum Exhibitions: A Case Study of VR, AR, and Video Installations
Zhengyao Yang and Lie Zhang 26
Enhancing Video Moment Retrieval Using Training-Free IoU-Aware Temporal Clustering for Reranking
Kyohoon Jin, Sunhee Jo, Youngbin Kim 01
Wheel of Jjik: An Investigation about Empathy towards Virtual Beings and Their Labor
Dasul Kim 06
Queer Desire at the Intersection of Ontology, Normativity, and Sensation: A Comparative Analysis of Queer and Tropical Malady
Minsung Kwon, Heeyoung Cho 09
A Study on the Transmedia Strategies in the Dungeons & Dragons Franchise : Focusing on Hank’s Party in the D&D Animated Series
Changmeen Lee, Heeyoung Cho 14